Aethelwood, briefly

Arrival

The chain was already awake when the first chimney appeared. Markets moved. Then a soft roof-line settled on HyperEVM.

House spirits

Pikkopons wear their homes as crowns. They are plush, patient, and a little strange. They simply live in the market.

Five guilds

Foragers, Bakers, Chroniclers, Skywatchers, Guardians.

Phase 0

Settlement. Keep a house, meet your guild, open a Passport room. Light the hearth when it opens.

The hearth

Lit houses share seventy percent of the fees. Sell a house and the hearth goes dark. No project token. No emissions.

Later phases

Sealed until mint out. Details stay anonymous until then.

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